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Okay this Question is a bit tricky cause you never know who is watching but I like to know how many people actually have a registered/licenced or a illegal/ripped/cracked version of 3ds max! For I believe so many express their imagination thanx to the soft-ware that looking on the amount of users they can’t be all registered/licenced copies.
I think that if you use it for non-profit making business/projects/work or for a study it should be availlable cheaper or even free! Now you see that it is illegaly availleble all over the internet for free (I hope no one will take advantage from this question to screw someone!!!
That would be an act of a loser!). BCome keep on voting!!! B This poll is not about “hey look I have an illegal copy” but about when do you feel that it is wrong or right to copy software as 3ds max and to see if the users of CG talk are mostly using legal or illegal copies And here in the Netherlands it is very hard to get a copy of 3ds max trough legal ways, so “schools” will even supply you with illegal copies! Only if you have a broad band access and lots of cass you can buy yourself a legal copy as a student or freelance artist seems like the illegal/ripped/cracked versions are at the lead, for now. Oooh, this is a tricky one. I think it’s an interesting point though. I’m at University in the UK and I think probably 99% of the people on the course are using illegal software.
If nothing else it builds brand loyalty for the software that is being ripped off. Another point I’d make as well is that as student in the UK it wasn’t until very recently that Discreet even offered student pricing on their software over here, they certainly didn’t make it accessible. I did also read somewhere that it’s not particularly the private individuals who are ripping off software that the Softco’s look to target, but more the companies who undertake this practice (and they really have no excuse).
As you will see I both support the Developers of software and agree with people using less than legal versions. The first package I purchased was strata 1 on Mac then I moved to sculpt 3d, eventually I bought 3ds R4 because it completely blew the mac software away on machines with a much lower spec. Then I upgraded to max with cstudio and have lived there ever since. At the same time I hate it when software companies constantly bleet on about lost revenue. Its such Bullsh!?, most of the people who are using the copies of max couldn’t afford to buy it any way and use it for non commercial stuff. Where’s the harm in that, I wonder how many people who now work on Max fulltime started out on a pirate version.
I wonder how that the number of dodgy copies out there contributed to the no.1 position that Max holds. The true enemy of software developers are companies who use these products to earn money and refuse to pay the license fees, not the hobiest users. As long as they aren’t selling cd’s of software where’s the harm. I now own close to 10 grand in legal software and just about that much hardware ( i spent more on my comp stuff then all 3 of my cars ) but i started out with hacked copies of every thing after i learned how it worked then i started making money with it and bought it. I have no problem with someone learning on a hacked copy think about how many 15 year olds are on this forum and all the other 3d forums. Now think who was the last 15 year old you saw with an extra 3 grand for software. I think anyone that makes mney with it should buy it but if you dont make money with it and dont sell it and happen to walk into a copy i dont see the problem.
I might be wrong but if i am please someone tell me why. Well I truly believe that 3dsMax and even the old 3dswere made as popular as they are today becouse it is the most bootlegged 3d app around. And since a lot of companies are going to hire people based on the current availabilty of 3d usersthey will sometimes lean toward what “most” people are using. And lets be honest, $4000 is not targeted toward people who are in school or just trying to learn the product. It is for the companies that hire them. And I know some may say “well what about an educational version?” I still think $1500 (last time I checked) is a lot to pay for software just to learn itI truly believe by learning the product and getting hired bya company to use the product will help Discreets sales in the long run.
I personally talked one of the companies I work for, to purchase MAX for doing some 3d flash stuff (yeah I know web job, but it was before the big.com bash) And If I used Lightwave 3d instead I would have talked them into getting thatsee my point? I also know 2 other people that did the same thing at their jobsso I would imagine this happens a lot. So imo as long as you use it to learn, not to profit. I dont see a problem with it. And I think that Alias/wavefront learned all this, and that is why they are offering a free version of maya. And to a lesser extent that is why we have gmax from Discreet.
All though Gmax is not the same as max4 it is targeted toward the number one area that Max excels, and that is in gaming. Anyway this is all just my opinionand I truly believe if you are making money with a product you should pay for itIts just the professional thing to do. It’s truly a sticky issue and one that presents a lot of paradoxes. I tend toward the ‘learn on what you can, but buy the damned thing when you start working’ theory.
The benefits of licensed software are just too good. Support, upgrades and a chance to show work without worry at user groups and such. The problem areas are where people are making money off of the sale and use of the product. MAYA has the right idea, but geez, do you think that watermark could be any worse? Discreet has the worst upgrade path to a pro version from the student version.
You’d think there would be a break for the people who spent thousands of dollars on educating themselves on a specific software. I can’t tell you how many times I’ve tried a hacked copy of a pogram only to later think “Wow, I’m so glad that I didn’t blow that $200 to $5000 on that peice of yutz.” It’s not like they lend out copies of it to try and I’m not one for getting involved with the huge'Getting mail everytime a program I didn’t like decides their new whatever needs my attention' schtick. Originally posted by kiwisheep BAs a software developer and a user of 3D software, I don’t agree to software piracy. It hurts both company (innovator) and the users (benefactors). No one wins and both loses.
How can we expect companies to develop/fix/enhanced their products, if we steal software from them? This illegal practice destroys the industry. I prefer that companies should offer “really cheap” educational version of their products but to provide an option to upgrade to a professional version. /B Well, here it is: in principal I agree with kiwisheep. But - if the companies doesn’t provide the little man with fully working “demo” versions, preferrably with time bomb functionality and maybe discreet watermarks, then this is bound to happen. For me, I would never hide the fact that I right now use a “non registered” copy of my software. If and when I feel that my work made with it goes beyond just play and learning for fun, then I will most definately save up to buy the box.
As a matter of fact, I surf the webshops every week to check the pricing of this product - but so far it stays in the solid 3-4000$ price range:rolleyes: My point: a producer of content, commercial or non commercial, should pay the price to recieve the documentation and support sorely neended. If the person views his or her artwork in a serious manner - the same. But for the guy who have CG dreams, but just don’t have the cash to invest (in most cases before he or she has decided on a career in the field), this is an impossibility! Of course, he could download an eval version of another 3D app, or buy yet another, real cheap one - but you know Anyway, for the little futile attempts I do on the software, it’s only for training and fun so far. But I’m planning to buy it! BTW the ugly box shaped space ships that is created throughout the world is not a threat to the developer or the companies. But it is also true that on a large scale and in production, there should be no illegal use of software.
I can’t help think about the poor programmers and designers slaving to bring the world a better product. For the record and in contrast - I always buy the games I play, for they are within the price range I’m prepared to pay.:annoyed: For those who wants to send me angry emails: take a look at the votes and remember that we are on CG Talk. I don’t think that every brilliant challenge contribution is created with registered software Cheers!
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